Week 4 - Modelling
- kg296222
- Feb 13
- 1 min read
Updated: Mar 3
For week 4 I planned on starting the 3D modeling of the environment in Autodesk Maya. during this, I kept in mind modular sets and how the topology would work with trim sheets which will be made further down the project using ZBrush.


Hero Asset


Asset list
wall piece
ceiling
floor texture
torches (ground and wall variants)
Pillars
Doors
Statue
treasure chest



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